#ifndef MOUSELISTENER_H
#define MOUSELISTENER_H

#include "Message.h"
#include "d3dUtil.h"
#include "TypeUtil.h"

class MouseListener
{
public:
	MouseListener(void);
	virtual ~MouseListener(void);

	virtual void MouseUpdate(MouseMsg msg,const Point& oldPoint,const Point& currPoint)=0;
};


#endif


